Archigram in Monte Carlo and the idea of equipped landscape
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In 1970, Archigram wins the competition for the entertainment center of Monte Carlo, Monaco. The jury’s profile could explain the sympathy for sophisticated technological solutions, the sort of response that could be expected from Archigram. And it would be the case, even though without any trace of the lush megaestructural imagery that the group had been using to challenge the architectural scene since the beginning of the sixties. In fact, what singularizes Archigram’s proposal for Monte Carlo is not the technological expressionism or the figurativeness of the science fiction world, but just an idea about the landscape. This article seeks to uncover this idea, in its bounds to the artistic and cultural contexts of the sixties, emphasizing the uncommon relationships which Archigram suggested between landscape, primitivism and technology.
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